﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace WarriorRush.GameDynamics
{
    public class SimplePoint
    {

        public int RowOffset;
        public int ColOffset;
        public SimplePoint(int row, int col)
        {
            RowOffset = row;
            ColOffset = col;
        }
    }
}
